Chapter 1
Low-poly Asset 1(30 minute tutorial) - Took a little longer as I was trying to juggle a book with one hand and my laptop with the other (Must buy some kind of book rest holder)
In this tutorial I was to create a box, apply texture maps, UVW map it and then do some simple renders. *Excited* This is actually the first time I have got to do some texturing in 3ds Max, which I have been so eager to do.
So here is the first render (remember click to enlarge images)
and finally another render but showing the under side of the box
Chapter 2
Low-poly Asset 2 (1-hour tutorial) - I wish it had only taken this long
Well this tutorial was full of stuff to do from different types of boolean techniques to Target welding and using object properties to make things see-through and backface cull options. The idea was to create a barrel with all of these tools.
All in all not too bad, was quite difficult compared to the box but I got through it. It is not 100% perfect and in fact it's far from it but I decided that at my current stage of modelling I should not b too worried and just get on with it.
Again 2 rendered pictures, the first showing the top and front and the second showing the bottom
Top
Bottom
Hi Bert, have you been on the forum too? www.3d-for-games.com/forum
ReplyDeleteIt's good to see you progressing so quickly, let me know ojn the forum if you need any help. Andy Gahan
p.s. what course are you on?
lol - i just read the blog properly - you're at Stafford :) Also to get up to speed quickly, have you seen the 'Max in Minutes' series of videos that I did for focal press?
ReplyDeleteHi Andy, no I have not been on this forum yet but certainly will be checking this out and the 'Max in Minutes'
ReplyDeleteThanks for the suggestions oh and great book really enjoying this!