A Blog about all the stuff I am doing for game design. This includes 3D modelling, Motion capture, Multi-player map creation and other projects Game related. Software I use are Auto-desk 3ds Max, Motion builder, Photoshop, Unreal Editor for Unreal Tournament 3 and other similar types of software. I don't pretend to be any good but I am documenting my learning including my mistakes with the aim that you may avoid or learn something too
The start of many thing's to come...
Basically decided to create this blog to keep a record of all my University work neatly and tidily in one place! Currently studying at Staffordshire University (Stafford Campus) doing a Computer Games Design Degree! So this blog will mainly consist of many 3D artwork and maybe some of my programming work from previous years.
Feel free to comment or suggest anything and be honest. Bad feedback is better than no feedback!
Sunday, 17 October 2010
3D Skip Tutorial Week 3
As you can see a basic skip created here. Not much to tell really, just used a box and then used tools like bevel, extrude, inset. Then sliced and diced the box into a quarter of what you see now (Should have taken a screen print of this). Once happy with angles etc I added 2 set's of symmetry to create a full skip. For future when I have time I will try and add texture etc to it but as we have not yet covered this and won't till about week 6 it will have to do for now.
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